On Apr 14, 9:52 pm, "Doc" <docsavag...@yahoo.com> wrote:
1) As Mike said, but in other words, you're thinking "in the box" that
all pixels are square and are created equal. With 16:9 (and other
aspect ratios) pixels can be rectangular. You can have 1920 x 1080
square, or 1440 x 1080 rectangular (still 16:9-get out of the box), or
some other combination thereof. And yes, all this without
distortion.
2) I know how to do this with Ulead, I set up a Moving Path, which is
somewhat equivalent to the mask you refer to, and set one dimension
with a "maintain aspect ratio" box checked. Then move the mask as
desired.
3) Right click the 16:9 material you are using and check properties to
see what the pixel set up is. Then do the same, with a mask, with
your 4:3 clips. You'll probably get some equivalent of a zoom with
mask. If you leave it 720 x 480 you'll probably get a 4:3 shaped box
set into your 16:9 widescreen presentation.
Best way is to leave lots of time to experiment. And render to your
final settings for each experiment as sometimes the preview screen on
a program will be different than the final rendered version. I know
there are many programs that will do this for you, but I only know and
use Ulead, using Media Studio Pro. I shoot 16:9 HD and sometimes
integrate it with my older 4:3 clips. Since I'm rendering to regular
standard defintion DVD's there's not a lot of quality difference. If
you need step by step help, using a Ulead free trial version, let me
know.
Jim McGauhey
Washington State