Tech Support > Computer Hardware > Handhelds & Wireless > CEL-SHADED ZELDA FOR DS - The Legend of Zelda: Phantom Hourglass
CEL-SHADED ZELDA FOR DS - The Legend of Zelda: Phantom Hourglass
Posted by Air Raid on March 23rd, 2006


VIDEO HERE http://www.youtube.com/watch?v=eGNSpsTgLlc



"Iwata-San also revealed the first ever Nintendo DS iteration of Zelda.
The Legend of Zelda: Phantom Hourglass, a cel-shaded, touch-screen
adventure is a totally unique and new title set to hit the console
later this year."
holy fucking shit!

http://www.cubed3.com/news/4797
http://www.pro-g.co.uk/news/nid/1746/2471/
http://revolution.ign.com/articles/697/697882p1.html
http://ds.ign.com/articles/697/697930p1.html
http://www.totalvideogames.com/news/...595_5655_0.htm



GDC 06: Eyes-on Legend of Zelda: Phantom Hourglass
Nintendo debuts Link's premiere DS experience. Our take, screens and
video right here.
by Craig Harris


March 23, 2006 - Though most people were expecting Revolution news and
details as the big "reveal" at Nintendo's keynote speech at the Game
Developers Conference today, Nintendo zagged when we thought it would
zig - Satoru Iwata instead used the venue to announce and show off the
next Legend of Zelda game, coming to the Nintendo DS.

The demonstration faded in with a mysterious door that had a
handwritten rune slowly drawn on it. But by the time the rune unlocked
the door and made the familiar unlock chime melody heard in every Zelda
game since the NES original, everyone knew what was coming.

After the door opened, the trailer began to reveal Link in all his Wind
Waker glory, in 3D on the Nintendo DS hardware. Quick cuts of gameplay
footage showed the direction the game's taking: the Wind Waker art
style and, possibly, the same storyline as the GameCube game. Much of
the footage showed off some of the DS-specific puzzle elements, like
touch screen door unlocking where players had to touch spots in
specific order, or draw a line from one spot to another. The Wind Waker
link was solidified with footage showing Link sailing on the open seas
and fighting with enemy ships.



The demo showed that the action will take place on the lower screen
with the upper screen handling details like the area map. The game's
camera is more of a 3D representation of the top-down 2D gameplay of
the classic Legend of Zelda NES and SNES games, with a bit more of a
tipped-down angle to see more of the area in the distance.

The Nintendo DS hardware is handling the Wind Waker celshading style
admirably, as the game, in the trailer, seemed to run at a frame rate
equal to that of the GameCube game. Of course, the visuals are scaled
back a bit from the console version - the resolution was noticeably
lower and the detail on the character and environments were definitely
cut back.



No hard details were released about the game, other than its title: The
Legend of Zelda: Phantom Hourglass, fading in at the end of the
trailer. Saturo Iwata mentioned after the video presentation that we
will see more of the game and actually play it at the Electronic
Entertainment Expo this May.

Posted by Obvious Stirrer on March 23rd, 2006


Air Raid wrote:
Old news, retard.

Posted by Air Raid on March 23rd, 2006


Fuck off, miserable bastard.

Posted by RnR Stone Cold on March 23rd, 2006


Well it appears I'll have to buy a DS now.

RnR

"Air Raid" <AirRaidJet@gmail.com> wrote in message
news:1143148574.536461.161340@v46g2000cwv.googlegr oups.com...


Posted by Preston Crawford on March 24th, 2006


On 2006-03-23, RnR Stone Cold <rnrcartmnospaman@hotmail.com> wrote:
I have one and this makes me even happier. Looks absolutely gorgeous.
And I never got a chance to play Wind Waker so now might be my chance to
play something similar.

Preston

Posted by Obvious Stirrer on March 24th, 2006


Air Raid wrote:
It's off topic here. And looks shit anyway.

Posted by Fred Liken on March 24th, 2006


"Obvious Stirrer" <obvious@stirrer.com> wrote in message
news:q3TUf.23349$5B4.10206@newsfe6-gui.ntli.net...
Dude, the DS is cheap. Just cut back on the cigarettes a month or so and
buy one, son.



Posted by Fred Liken on March 24th, 2006


"Preston Crawford" <me@prestoncrawford.com> wrote in message
news:slrne27tg8.hiv.me@serpentor.cobrala...

Similar looking, but the game world, mechanically, is more like the SNES
version, it seems. The third dimension was more robust in the Game Cube
game, mechanic wise.



Posted by RnR Stone Cold on March 24th, 2006


Nothing for the DS until now has made me want the system. I bought a PSP
mainly for its technology, but haven't bought too many games for it.

The new Super Mario Bros. for the DS also looks pretty cool.

RnR


"Preston Crawford" <me@prestoncrawford.com> wrote in message
news:slrne27tg8.hiv.me@serpentor.cobrala...



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